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Balloon-tied house over an overgrown field, with a small robot beside it

Balloon Cottage · themed scene

Level design & buildsSpawns, hubs and worlds

Work done // Level design & builds

Level design & builds

Role in project
Design and build
Team
Solo
Builds
Spawns, hubs, maps and scenes
Scale
From a single scene to a full world

Description

I design and build spawns, hubs and full worlds, from a single scene to an entire world. They’re all mine from start to finish.

Balloon Cottage is a themed scene: a balloon-tied house over an overgrown field, with a timber watchtower and a farmstead among the cornfields.

Sky Hub is a floating hub, a server’s meeting point spread across islands in the sky, with balloons and a biplane. Pixelmon Island is a full world map, with a coastal city, harbours and jungle islands.

The other three are spawns, the first place a player sees when joining a server: a terraced Mediterranean hill town, a floating pine-forest island with cabins and a stone watchtower, and a medieval castle on a sky island, with custom terrain.