Back
Gauntlets: Boss Expansion key art: the title over a lava arena, with the bosses behind a player wearing a gauntlet

Key art

GauntletsA boss adventure

Work done // Gauntlets

Gauntlets

Role in project
3D, textures, animation and part of the development
Studio
Ovout Studios
Bosses
4 · 25 animations
Year
2025

Description

Gauntlets is a boss adventure by Ovout Studios, published on the Marketplace with Syclone Studios. I modeled, textured and animated the four elemental bosses, the six gauntlets that grant the powers and the kingdom’s characters, and I also worked on part of the development.

Each boss has its full repertoire: idle, walk, melee attack, ranged attack and death. That is twenty-five animations between the four of them. The tempest one also carries an animated texture, nine frames of sparks at eight per second.

The reveal cutscenes are mine too: the camera, the timing and the effects. Each boss introduces itself on its own island —the forest amphitheatre, the tundra, the volcanic wasteland, the basalt plateau— before the fight begins.

The six gauntlets —fire, ice, light, shadow, earth and thunder— are what grant the powers, each with its own first-person and third-person animation. The world came out on the Marketplace in 2025.